Not bad, but can be improvised a lot. the experience of playing a move is not smooth at all. I think the asynchronous part is not handled well. the AI bot is thinking its move before the GUI is updated due to which this issue is rising.
Yes, I’m generating all possible moves and then picking a random move from the list. This generation is synchronous in the game loop and is probably causing that lag. I do plan to improve it.
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Not bad, but can be improvised a lot. the experience of playing a move is not smooth at all. I think the asynchronous part is not handled well. the AI bot is thinking its move before the GUI is updated due to which this issue is rising.
Yes, I’m generating all possible moves and then picking a random move from the list. This generation is synchronous in the game loop and is probably causing that lag. I do plan to improve it.